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Unreal Engine Module - Introduction to Multiplayer Session - Play test

Last updated on January 13, 2024

Test session essentials implementation

Please compile your project and open the Unreal Engine Editor. Then, run your game and test the following scenarios.

  • Session created. Navigate to the Create Session menu and click the Create a Session button. If successful, you should see the following screen and the following log.

    Session Created

    LogAccelByteWarsOnlineSession: UAccelByteWarsOnlineSession_Starter::OnCreateSessionComplete succeeded: TRUE
  • Leave session. When the session creation succeeded, you will see a Leave button, click that button. If successful, you will be directed back to the Create a Session menu.

    Session Left

    LogAccelByteWarsOnlineSession: UAccelByteWarsOnlineSession_Starter::OnLeaveSessionComplete succeeded: TRUE