Unreal Engine Module - Introduction to Multiplayer Session - Play test
Last updated on January 13, 2024
Test session essentials implementation
Please compile your project and open the Unreal Engine Editor. Then, run your game and test the following scenarios.
Session created. Navigate to the Create Session menu and click the Create a Session button. If successful, you should see the following screen and the following log.
LogAccelByteWarsOnlineSession: UAccelByteWarsOnlineSession_Starter::OnCreateSessionComplete succeeded: TRUE
Leave session. When the session creation succeeded, you will see a Leave button, click that button. If successful, you will be directed back to the Create a Session menu.
LogAccelByteWarsOnlineSession: UAccelByteWarsOnlineSession_Starter::OnLeaveSessionComplete succeeded: TRUE