Unreal Engine Module - Login with Steam - Overview
Last updated on January 13, 2024
Introduction
AccelByte provides Third-party Single Platform Auth to enable your players to log into your game using credentials provided by a third party, such as Steam, Xbox, PlayStation, etc. To get you started, this module teaches you how to implement Single Platform Auth using Steam.
Prerequisites
In order to start on this module you will need to have the following:
- Complete Module: Login with Device ID.
- Steam launcher installed in your system. For more information, please refer to Steam website.
- Byte Wars's
tutorialmodules
branch from our GitHub repository and have configured the SDK. - Force enable this module by adding the following code to the
Config/DefaultEngine.ini
file.[AccelByteTutorialModules]
+ForcedEnabledModules=TutorialModule:SINGLEPLATFORMAUTH
...
Learning Objectives
At the end of this tutorial, you will understand:
- How to log in with Steam.
Preview
At the end of this tutorial, you will see something similar to the images below.
Game preview on Login with Steam via Button.
Game preview on Auto Login with Steam.