Unreal Engine Module - Create a Joinable Session Using a Dedicated Server - Overview
Last updated on January 13, 2024
AGS Starter
This tutorial isn't applicable to the AccelByte Gaming Service (AGS) Starter tier. It requires the AccelByte Multiplayer Server (AMS) or Armada, which isn't currently supported on AGS Starter.
Introduction
Match Session allows the players to directly create a game session and join specific game session. In this module, you will learn how players can create and join a game session.
Prerequisites
To start on this module, you must have:
- Completed Module: Introduction to Multiplayer Session.
- Completed Module: Run a Dedicated Server on Armada or Module: Run a Dedicated Server on AccelByte Multiplayer Server (AMS).
- Byte Wars's
tutorialmodules
branch from our GitHub repository and have configured the SDK. - Force enabled this module by adding the following code to the
Config/DefaultEngine.ini
file:[AccelByteTutorialModules]
+ForcedEnabledModules=TutorialModule:MATCHSESSIONDSESSENTIALS
...
Learning objectives
At the end of this tutorial, you will understand:
- How to create a game session.
- How to browse and join player created game session.
Preview
At the end of this tutorial, you will get results similar to the images below:
Create a game session.
Browse and join a game session.