Unreal Engine Module - Create a Joinable Session Using a Dedicated Server - summary
Last updated on January 13, 2024
AGS Starter
This tutorial isn't applicable to the AccelByte Gaming Service (AGS) Starter tier. It requires the AccelByte Multiplayer Server (AMS) or Armada, which isn't currently supported on AGS Starter.
Congratulations
In this tutorial, you have learned how to:
- How to create a game session.
- How to browse and join player created game session.
Resources
- Full Code of this tutorial module.
- AccelByteWars/Content/TutorialModules/Play/MatchSessionDS/UI/W_CreateMatchSessionDS_Starter.uasset
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchSessionDS/UI/CreateMatchSessionDSWidget_Starter.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchSessionDS/UI/CreateMatchSessionDSWidget_Starter.cpp
- AccelByteWars/Content/TutorialModules/Play/MatchSessionDS/UI/W_BrowseMatchDS_Starter.uasset
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchSessionDS/UI/BrowseMatchDSWidget_Starter.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchSessionDS/UI/BrowseMatchDSWidget_Starter.cpp
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchSessionDS/MatchSessionDSOnlineSession_Starter.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchSessionDS/MatchSessionDSOnlineSession_Starter.cpp
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchSessionDS/MatchSessionDSServerSubsystem_Starter.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchSessionDS/MatchSessionDSServerSubsystem_Starter.cpp
- AccelByteWars/Source/AccelByteWars/TutorialModules/OnlineSessionUtils/AccelByteWarsOnlineSessionModels.h