Unreal Engine Module - Running DS on Armada - Summary
Last updated on January 13, 2024
Congratulations
In this tutorial, you have learned:
- How to set up a dedicated server that works with Armada.
- How to upload a dedicated server to Armada that will be spawned as cloud dedicated server.
Resources
- Full Code of this tutorial module.
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MultiplayerDSEssentials/MultiplayerDSEssentialsSubsystem.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MultiplayerDSEssentials/MultiplayerDSEssentialsSubsystem.cpp
- AccelByteWars/Source/AccelByteWars/Core/System/AccelByteWarsGameSession.cpp
- AccelByteWars/Source/AccelByteWars/Core/GameModes/AccelByteWarsInGameGameMode.cpp
- Access: IAM Clients
- Armada: Service Guide
- Armada: Setup Server Configuration
- Armada: Debugging Local Server
- Armada: Upload DS to Armada
- Unreal Engine Command-Line Arguments