Unreal Engine Module - Track and display a player's high score - Summary
Last updated on January 13, 2024
Congratulations
In this tutorial, you have learned:
- How to create stats on AccelByte's Admin Portal.
- How to query and update stats of a player both from client and server side.
Resources
- Full Code of Byte Wars' Stats Essentials Module
- AccelByteWars/Content/TutorialModules/Storage/StatisticsEssentials/UI/W_StatsProfile.uasset
- AccelByteWars/Content/TutorialModules/Storage/StatisticsEssentials/UI/Components/W_StatsProfileEntry.uasset
- AccelByteWars/Source/AccelByteWars/TutorialModules/Storage/StatisticsEssentials/UI/StatsProfileWidget.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Storage/StatisticsEssentials/UI/StatsProfileWidget.cpp
- AccelByteWars/Source/AccelByteWars/TutorialModules/Storage/StatisticsEssentials/UI/Components/StatsProfileWidgetEntry.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Storage/StatisticsEssentials/UI/Components/StatsProfileWidgetEntry.cpp
- AccelByteWars/Source/AccelByteWars/TutorialModules/Storage/StatisticsEssentials/StatsEssentialsSubsystem.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Storage/StatisticsEssentials/StatsEssentialsSubsystem.cpp
- AccelByteWars/Source/AccelByteWars/TutorialModules/Storage/StatisticsEssentials/UI/StatsProfileWidget.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Storage/StatisticsEssentials/UI/StatsProfileWidget.cpp